Posts Tagged ‘turn-based strategy’
Interstellar Space: Genesis 1.0 Released!By Adam Solo on July 25th, 2019 at 6:29 pmHello dear SpaceSector fans! This is the day! We finally arrived! I've just hit the button to release Interstellar Space: Genesis 1.0. Category: News & Announcements 0 comments |
Interstellar Space: Genesis – Alpha Released!By Adam Solo on November 29th, 2018 at 6:53 pmWe're finally in Alpha! Interstellar Space: Genesis is now (virtually) feature complete. This version contains all the gameplay systems and the game is now fully playable with 4 races at the moment. We plan to have at least 6 races at release. |
Interstellar Space: Genesis – News DigestBy Adam Solo on July 16th, 2018 at 9:30 amThis is a compilation of the latest news on Interstellar Space: Genesis, the turn-based space 4X strategy game currently being developed by SpaceSector.com and Praxis Games. |
Interstellar Space: Genesis – Dev Diary #9: Progress Update on Pre-Alpha 11By Adam Solo on April 18th, 2018 at 4:41 pmHello everyone! This new dev diary will talk about the progress made since Pre-Alpha 10 and what is ahead for the short-term in our road to Pre-Alpha 11. In short: lots of stuff! :) |
Interstellar Space: Genesis – Pre-Alpha 10 Released!By Adam Solo on March 3rd, 2018 at 8:40 amWe're proud to announce that Interstellar Space: Genesis Pre-Alpha 10 is released! Here’s the trailer. |
Interstellar Space: Genesis – Dev Diary #8: Pre-Alpha 10 Features PreviewBy Adam Solo on January 23rd, 2018 at 12:31 pmHey everyone! We’re happy to report that Pre-Alpha 10 is almost finished, with only further internal testing to be done before we make it available for everyone who pre-ordered. |
Interstellar Space: Genesis – Dev Diary #7: Progress Update on Pre-Alpha 10By Adam Solo on December 19th, 2017 at 1:34 pmHello everyone, this is an update on what we're working on in our road towards the next release, which will be Pre-Alpha 10. |
Interstellar Space: Genesis – Dev Diary #6: Ground Combat and BombardmentBy Adam Solo on November 20th, 2017 at 10:25 amHey everyone, it's a been a while since we post a dev diary. Today we'll be discussing Ground combat and Bombardment. |
Interstellar Space: Genesis – Pre-Alpha Preview at eXplorminateBy Adam Solo on November 6th, 2017 at 12:25 pmOliver "Mezmorki" Kiley from eXplorminate has just published a great preview of Interstellar Space: Genesis. Go check it out! :) |
Interstellar Space: Genesis Pre-orders with Instant Access Start!By Adam Solo on July 12th, 2017 at 3:14 pmToday, we're thrilled to announce that pre-orders with instant access for Interstellar Space: Genesis are now open! |
Interstellar Space: Genesis (Formerly Project Space Sector) Pre-Orders SoonBy Adam Solo on July 1st, 2017 at 10:10 amToday we're happy to announce the new and definite name for the Project Space Sector working title. The new name is Interstellar Space: Genesis. Pre-orders to launch very soon. |
Project Space Sector Dev Diary #5: LeadersBy Adam Solo on May 1st, 2017 at 4:41 pmHi everyone! In this new dev diary, we propose to discuss Leaders in Project Space Sector. |
Project Space Sector: State of the Game and Call for VIPsBy Adam Solo on March 28th, 2017 at 10:23 amHi everyone. This week we present the current status for Project Space Sector. We're also opening a call for VIPs, and there are some new screenies! |
Project Space Sector Dev Diary #4: Space CombatBy MalRey on February 28th, 2017 at 5:38 amHi everyone, this week we propose to discuss our solution for the space combat! The space combat design is heavily inspired by the space combat system of Master of Orion 2 with... |
Project Space Sector Dev Diary #3: ResearchBy Adam Solo on January 30th, 2017 at 10:25 amHi everyone! After a short break during the holidays we’re back on to releasing more dev diaries for Project Space Sector! This time we propose to discuss Research. |
Project Space Sector Dev Diary #1: Starmap and ExplorationBy Adam Solo on October 28th, 2016 at 2:19 pmHi everyone! Today we kick off a series of dev diaries for Project Space Sector, which we intend to be releasing in a 2-week or monthly fashion. |
Project Space Sector Announced!By Adam Solo on October 14th, 2016 at 11:24 amHi everyone! Today we’re thrilled to announce what we've been cooking for you over the past three or so years. Space Sector is currently developing a turn-based space 4X strategy game, and you’re all invited to participate and help make it happen! Category: News & Announcements |