Posts Tagged ‘real-time strategy’

Sins of a Solar Empire: Rebellion New DLC Stellar Phenomena

Sins of a Solar Empire: Rebellion New DLC Stellar Phenomena

By on November 8th, 2013 at 9:13 am
Stardock released "Stellar Phenomena", a new DLC - which you can see as a micro expansion - for Sins of a Solar Empire: Rebellion for $4,99.
Soren Johnson Forms Indie Studio and First Game is “Mars”

Soren Johnson Forms Indie Studio and First Game is “Mars”

By on November 6th, 2013 at 11:28 am
Soren Johnson announced the creation of his own independent studio, subsidized by Stardock, called Mohawk Games, "dedicated to making innovative, core strategy games".
StarDrive Interview: The Past, Present, and Future

StarDrive Interview: The Past, Present, and Future

By on October 1st, 2013 at 9:17 am
News appeared in the StarDrive forums that seemed to indicate that a new StarDrive project may actually be in the works. Here's what the developer Daniel DiCicco had to say about it.
Planetary Annihilation Beta Begins

Planetary Annihilation Beta Begins

By on September 30th, 2013 at 9:51 am
Planetary Annihilation, the Total Annihilation inspired by sci-fi RTS from Uber Entertainment, that made it big on Kickstarter about a year ago, has entered the beta stage.
Hardware: Shipbreakers Is Now Homeworld: Shipbreakers

Hardware: Shipbreakers Is Now Homeworld: Shipbreakers

By on September 3rd, 2013 at 10:44 am
Hardware: Shipbreakers becomes Homeworld: Shipbreakers and is now an official Homeworld game. The deal was signed by Blackbird Interactive and Gearbox Software at the PAX event.
Distant Worlds Interview Part 2: Further Work and Sequel

Distant Worlds Interview Part 2: Further Work and Sequel

By on August 22nd, 2013 at 10:20 am
In this second and last part of our talk with Erik Rutins on Distant Worlds, Matrix Games' Director of Product Development talks about the real-time space 4X strategy game's future.
Distant Worlds Interview Part 1: From Dawn to Shadows

Distant Worlds Interview Part 1: From Dawn to Shadows

By on August 16th, 2013 at 2:09 pm
I had the opportunity to talk with Erik Rutins, Matrix Games' Director of Product Development about Distant Worlds' past, present and future. This is the first part of the interview.
Europa Universalis IV Demo Now Available on Steam

Europa Universalis IV Demo Now Available on Steam

By on August 8th, 2013 at 11:40 am
A Europa Universalis IV playable demo is now up on Steam, just a few days before the game's official release.
Star Ruler 2 Announced

Star Ruler 2 Announced

By on August 7th, 2013 at 11:14 am
Blind Mind Studios, the indie developers behind the real-time space 4X strategy game Star Ruler, announced that they're currently working on Star Ruler 2.
Gearbox To Re-Release Homeworld 1 & 2 and HD Remakes

Gearbox To Re-Release Homeworld 1 & 2 and HD Remakes

By on July 31st, 2013 at 10:56 am
Gearbox Software announced that they'll be releasing the original Homeworld and Homeworld 2 games, and that they'll be available digitally for the PC. They also plan to release HD remakes for each title.
Satellite Reign – Spiritual Successor to Syndicate Wars Funded

Satellite Reign – Spiritual Successor to Syndicate Wars Funded

By on July 26th, 2013 at 6:39 pm
5 Lives Studios, a small indie developer from Brisbane, Australia propose Satellite Reign, a "real-time, class-based strategy game, set in an open world cyberpunk city".
Void Destroyer Goal Achieved, Final Stretch for new Factions

Void Destroyer Goal Achieved, Final Stretch for new Factions

By on July 1st, 2013 at 11:07 am
Void Destroyer is a Homeworld inspired real-time strategy space sim hybrid from indie developer Paul Zakrzewski. He achieved his main goal and now heads to stretch goals.
Planetary Annihilation Alpha Access Now Available on Steam

Planetary Annihilation Alpha Access Now Available on Steam

By on June 13th, 2013 at 1:59 pm
Uber Entertainment started sending Alpha access to its backers a week ago, and this Alpha build is now also available on Steam as of today, through their "Early Access" program.
Distant Worlds: Shadows Review

Distant Worlds: Shadows Review

By on June 8th, 2013 at 1:25 pm
Distant Worlds: Shadows is the third expansion to Distant Worlds, a real-time (pausable) space 4X strategy game for the PC developed by CodeForce and published by Matrix Games and Slitherine.
Void Destroyer: When Space Sim Meets Real-Time Strategy

Void Destroyer: When Space Sim Meets Real-Time Strategy

By on June 4th, 2013 at 10:08 am
Void Destroyer has been Paul Zakrzewski's labor of love for the past 4 years. It combines space sim and real-time strategy elements and is now on Kickstarter.
Hardware: Shipbreakers First Gameplay Trailer

Hardware: Shipbreakers First Gameplay Trailer

By on May 30th, 2013 at 9:50 am
Blackbird Interactive released the first gameplay footage of Hardware: Shipbreakers, their sci-fi RTS, whose development started in 2010.
Distant Worlds: Shadows is Out Now

Distant Worlds: Shadows is Out Now

By on May 23rd, 2013 at 10:17 am
CodeForce, Matrix Games and Slitherine have just released Distant Worlds: Shadows, the third expansion pack to their real-time space 4X strategy game, Distant Worlds.