Posts Tagged ‘real-time strategy’
Stellar Impact ReviewBy Adam Solo on September 9th, 2011 at 9:46 pmThe somewhat complex skill system of Stellar Impact, the personnel passive skills, the number of ships and its skills should be more than enough to satisfy you and keep you entertained. Category: Game Reviews 8 comments |
Star Ruler – New Demo (v1.0.8.0) and Box Release Date SetBy Adam Solo on July 6th, 2011 at 1:25 pmStar Ruler will be available in retail stores throughout Europe, Australia, South-East Asia and various other territories on 16 September 2011. Category: News & Announcements |
Real-time Strategy (RTS) vs Turn-based Strategy (TBS). Who wins?By Adam Solo on August 16th, 2010 at 10:18 pmIn what respects to space strategy games there is one gameplay element that mostly decides the style of the game, its pace mechanic:… Read the rest |