Posts Tagged ‘interview’
Lord of Rigel – Interview with James RorabaughBy Edward Varfalvy on March 25th, 2016 at 10:01 am… Read the rest Category: Interviews 14 comments |
Master of Orion – Interview with Chris KeelingBy Edward Varfalvy on February 24th, 2016 at 11:04 amWe got a chance to interview Chris Keeling Director of Product Vision at Wargaming.net… Read the rest Category: Interviews |
Stars Beyond Reach – Interview with Arcen GamesBy Edward Varfalvy on June 18th, 2015 at 10:36 amWe asked Chris Park (CEO of Arcen Games indie studio) a few questions about their upcoming turn-based sci-fi 4X strategy game, Stars Beyond Reach. |
Galactic Civilizations 3 Interview: Beta 2, Status and MoreBy Adam Solo on October 17th, 2014 at 10:00 amGalactic Civilizations 3 hit a new milestone on its current beta status on Steam Early Access. Here's our interview with the lead designer Paul Boyer on the new update, the current status and what's yet to come. Category: Interviews |
Civilization: Beyond Earth Update and InterviewBy Edward Varfalvy on September 19th, 2014 at 11:33 amSeveral weeks remain before the release of Sid Meier’s Civilization: Beyond Earth. Here's an update on what to expect and an interview with the Lead Designers Will Miller & David McDonough. |
Star Ruler 2 – Interview with the Crew of Blind Mind StudiosBy Edward Varfalvy on April 1st, 2014 at 10:03 amBlind Mind Studios is a small indie studio comprised of only three people. They're now working on a sequel to their space 4X title Star Ruler. All three were kind enough to answer our questions. |
Worlds of Magic Community Interview – Part 2By Keith Turner on March 14th, 2014 at 11:02 amThe second and last part of our community interview with the team behind Worlds of Magic, an upcoming fantasy 4X strategy game that aims at being a true spiritual successor to Master of Magic. Category: Interviews |
Worlds of Magic Community Interview – Part 1By Keith Turner on March 7th, 2014 at 10:51 amWe asked you to help us assemble some questions to send to the Worlds of Magic's devs. Well, welcome to part one of our two part community interview with the Worlds of Magic team. Category: Interviews |
The History and Future of Paradox Grand StrategyBy Chris Salt on February 7th, 2014 at 2:00 pmHere's what Johan Andersson, studio manager at Paradox Development Studio had to say to us about the history and future of Paradox Development Studio, and its grand strategy games. Category: Interviews |
Galactic Civilizations 3 Community Interview – Part 1By SpaceSector on January 27th, 2014 at 10:44 amWe asked SpaceSector's readership and community to help us assemble some questions on Galactic Civilizations 3 to send to Stardock. Well, the first batch of answers has just arrived. The second and last part will follow on a later date. Category: Interviews |
XCOM: Enemy Within Interview – The New and the ImprovedBy Adam Solo on October 11th, 2013 at 9:34 amXCOM: Enemy Within brings new maps, new toys and basically new tactical possibilities. But, what about the strategy layer? Was the game improved in that area? Here's what the expansion's lead designer Ananda Gupta had to say about it. |
StarDrive Interview: The Past, Present, and FutureBy Keith Turner on October 1st, 2013 at 9:17 amNews appeared in the StarDrive forums that seemed to indicate that a new StarDrive project may actually be in the works. Here's what the developer Daniel DiCicco had to say about it. Category: Interviews |
Interview with Conifer Games on At the GatesBy Keith Turner on August 27th, 2013 at 12:36 pmEarlier this year, developer Conifer Games was able to successfully kickstart a new strategy title called At the Gates. This game caught my eye because of its unique features. I had questions though. Here's our interview with designer Jon Shafer. Category: Interviews |
Distant Worlds Interview Part 2: Further Work and SequelBy Adam Solo on August 22nd, 2013 at 10:20 amIn this second and last part of our talk with Erik Rutins on Distant Worlds, Matrix Games' Director of Product Development talks about the real-time space 4X strategy game's future. Category: Interviews |
Distant Worlds Interview Part 1: From Dawn to ShadowsBy Adam Solo on August 16th, 2013 at 2:09 pmI had the opportunity to talk with Erik Rutins, Matrix Games' Director of Product Development about Distant Worlds' past, present and future. This is the first part of the interview. Category: Interviews |
Interview with Slitherine on Forthcoming Sci-Fi Titles, 4X Games, Publishing and MoreBy Adam Solo on July 29th, 2013 at 10:36 amI talked with Iain McNeil, Slitherine's development director, about the group's forthcoming science fiction strategy titles. We also talked about 4X games, publishing duties and other interesting things. |
Interview with Triumph Studios on Age of Wonders 3By Keith Turner on June 5th, 2013 at 2:19 pmKeith, our fantasy Hero, asked Triumph Studios some questions about their new turn-based fantasy strategy game, Age of Wonders 3. Category: Interviews |