Posts Tagged ‘game development’

Making a Space 4X Game: Technology

Making a Space 4X Game: Technology

By on June 28th, 2013 at 10:45 am
For this article I'm going to discuss technology in the game. On my previous article, A Living Galaxy, technology became a hot topic in the comment section so it only makes sense I write about it next.
Making a Space 4X Game: A Living Galaxy

Making a Space 4X Game: A Living Galaxy

By on May 3rd, 2013 at 9:43 am
I'm going to start writing about the systems in the game now. This will be a series of many articles. We start with my vision of what makes a galaxy feel alive and full of discovery.
Making a Space 4X Game: Modding

Making a Space 4X Game: Modding

By on March 15th, 2013 at 3:44 pm
For my next article I'm going to explain how I implemented modding. Please be aware that this is a more technically focused article.
Making a Space 4X Game: Empires and Races

Making a Space 4X Game: Empires and Races

By on February 12th, 2013 at 10:28 am
For my third article I'm going to write about how I design empires/races for games.
Making a Space 4X Game: An Overview on Graphics Libraries

Making a Space 4X Game: An Overview on Graphics Libraries

By on January 9th, 2013 at 2:50 pm
This article gives a brief overview on some of the Graphic and GUI libraries that I know and have used before to develop my games.
Making a Space 4X Game: Setting the Stage

Making a Space 4X Game: Setting the Stage

By on December 7th, 2012 at 1:10 pm
I thought it'd be fun to see what goes on behind the scenes and some of the obstacles that I have encountered while making my 4X Game, whose name will remain hidden for now!
Game Jobs Recruiting – New SpaceSector.com Forum

Game Jobs Recruiting – New SpaceSector.com Forum

By on May 9th, 2011 at 9:53 am
Lately, I’ve been in touch with many fellow Sci-fi gamers that are launching their own sci-fi game projects right now. Some of them have… Read the rest