Posts Tagged ‘4x games’
Starships Combat Conundrums – Realism vs. SimplificationBy bertipa on December 7th, 2011 at 11:47 amMy personal preference is always toward realism but at a certain point, perhaps ironically, reality strikes and simplification are needed to have a playable game that can be developed in this decade. Category: Game Design, Ideas & Concepts 11 comments |
4 Reasons Why We Like to Play Space Strategy GamesBy Adam Solo on January 21st, 2010 at 10:38 pmThis may seem like an odd question to make but sometimes I question myself "why do I and so many other people like to play space strategy games so much"? Category: Game Design |
What are 4X Games: a Definition and links to GamesBy Adam Solo on August 4th, 2009 at 2:54 amAlthough many Gamers are already familiarized with the term “4x” I decided to create an article in order to help introduce the concept for the so many that don’t know yet what it stands for, and also to clarify a bit the concept for the so many also that think they know what it stands for but are not completely sure about it. Category: Ideas & Concepts |