Interviews

StarDrive Interview: The Past, Present, and Future

StarDrive Interview: The Past, Present, and Future

By on October 1st, 2013 at 9:17 am
News appeared in the StarDrive forums that seemed to indicate that a new StarDrive project may actually be in the works. Here's what the developer Daniel DiCicco had to say about it.
Interview with Conifer Games on At the Gates

Interview with Conifer Games on At the Gates

By on August 27th, 2013 at 12:36 pm
Earlier this year, developer Conifer Games was able to successfully kickstart a new strategy title called At the Gates. This game caught my eye because of its unique features. I had questions though. Here's our interview with designer Jon Shafer.
Distant Worlds Interview Part 2: Further Work and Sequel

Distant Worlds Interview Part 2: Further Work and Sequel

By on August 22nd, 2013 at 10:20 am
In this second and last part of our talk with Erik Rutins on Distant Worlds, Matrix Games' Director of Product Development talks about the real-time space 4X strategy game's future.
Distant Worlds Interview Part 1: From Dawn to Shadows

Distant Worlds Interview Part 1: From Dawn to Shadows

By on August 16th, 2013 at 2:09 pm
I had the opportunity to talk with Erik Rutins, Matrix Games' Director of Product Development about Distant Worlds' past, present and future. This is the first part of the interview.
Interview with Slitherine on Forthcoming Sci-Fi Titles, 4X Games, Publishing and More

Interview with Slitherine on Forthcoming Sci-Fi Titles, 4X Games, Publishing and More

By on July 29th, 2013 at 10:36 am
I talked with Iain McNeil, Slitherine's development director, about the group's forthcoming science fiction strategy titles. We also talked about 4X games, publishing duties and other interesting things.
Interview with Triumph Studios on Age of Wonders 3

Interview with Triumph Studios on Age of Wonders 3

By on June 5th, 2013 at 2:19 pm
Keith, our fantasy Hero, asked Triumph Studios some questions about their new turn-based fantasy strategy game, Age of Wonders 3.
Interview with Digital Reality on New “Imperium Galactica”

Interview with Digital Reality on New “Imperium Galactica”

By on March 29th, 2013 at 9:25 am
We reached Digital Reality for more details on their new "Imperium Galactica" game, which was recently announced. Here's what Digital Reality CEO, Andras Peller, had to say.
Interview with Brain and Nerd on Predestination [Kickstarter]

Interview with Brain and Nerd on Predestination [Kickstarter]

By on December 25th, 2012 at 6:21 pm
If you missed this space 4X project, here's a chance to know about it on an interview we did with Brain and Nerd CEO, Brendan Drain.
Interview with Iceberg Interactive on StarDrive, Steam, DRM, Consoles and more

Interview with Iceberg Interactive on StarDrive, Steam, DRM, Consoles and more

By on December 18th, 2012 at 12:04 pm
I sit down with Erik Schreuder, Iceberg Interactive's CEO, for a chat about StarDrive, Steam, DRM and more.
Interview with Daniel DiCicco on StarDrive, Kickstarter and Indie Game Development

Interview with Daniel DiCicco on StarDrive, Kickstarter and Indie Game Development

By on November 23rd, 2012 at 5:04 pm
Daniel DiCicco talks about StarDrive, the Kickstarter process and gives some tips to people who are thinking in developing their own game.
Interview with IdeaLcenter on M.O.R.E. [Kickstarter]

Interview with IdeaLcenter on M.O.R.E. [Kickstarter]

By on October 24th, 2012 at 10:16 am
The turn-based space 4X game project M.O.R.E. (Military, Organization, Research, Economy) is currently on Kickstarter with 4 days to go. Here's an interview with the lead designer Marcin Bednarski.
Interview with Paradox Dev Studio on Europa Universalis IV

Interview with Paradox Dev Studio on Europa Universalis IV

By on October 1st, 2012 at 9:41 am
We asked the readers to help us assemble a bunch of questions that they would like to see answered by the EU4 devs about this new installment. Here's what the devs had to say.
Interview: Round 2 with Novacore on Legends of Pegasus

Interview: Round 2 with Novacore on Legends of Pegasus

By on August 8th, 2012 at 11:02 am
We did another round of questions to the Novacore Studios' guys on their space 4X game Legends of Pegasus.
Interview with Logic Factory on Ascendancy and Beyond

Interview with Logic Factory on Ascendancy and Beyond

By on April 27th, 2012 at 8:15 am
I had a chance to interview the mysterious and legendary Ascendancy developers, I jumped on the chance.
Interview with Camel 101 on Gemini Wars

Interview with Camel 101 on Gemini Wars

By on April 20th, 2012 at 12:04 pm
Ricardo Cesteiro, Co-Owner & Producer at Camel 101 kindly agreed to reveal a bit more on Gemini Wars.
Interview with Amplitude Studios on Endless Space

Interview with Amplitude Studios on Endless Space

By on March 26th, 2012 at 6:07 am
Endless Space is an exciting new 4X space game that seems to have it all to succeed. Here is an interview we did with Romain de Waubert, Creative Director of Endless Space.
Interview with Bohemia Interactive on Carrier Command: Gaea Mission

Interview with Bohemia Interactive on Carrier Command: Gaea Mission

By on February 17th, 2012 at 1:34 pm
Carrier Command: Gaea Mission is a new sci-fi action game that also offers some strategic elements on its gameplay. This is an interview we did with Jan Kunt, Carrier Command's Executive Producer.