Interviews
StarDrive Interview: The Past, Present, and FutureBy Keith Turner on October 1st, 2013 at 9:17 amNews appeared in the StarDrive forums that seemed to indicate that a new StarDrive project may actually be in the works. Here's what the developer Daniel DiCicco had to say about it. Category: Interviews 68 comments |
Interview with Conifer Games on At the GatesBy Keith Turner on August 27th, 2013 at 12:36 pmEarlier this year, developer Conifer Games was able to successfully kickstart a new strategy title called At the Gates. This game caught my eye because of its unique features. I had questions though. Here's our interview with designer Jon Shafer. Category: Interviews |
Distant Worlds Interview Part 2: Further Work and SequelBy Adam Solo on August 22nd, 2013 at 10:20 amIn this second and last part of our talk with Erik Rutins on Distant Worlds, Matrix Games' Director of Product Development talks about the real-time space 4X strategy game's future. Category: Interviews |
Distant Worlds Interview Part 1: From Dawn to ShadowsBy Adam Solo on August 16th, 2013 at 2:09 pmI had the opportunity to talk with Erik Rutins, Matrix Games' Director of Product Development about Distant Worlds' past, present and future. This is the first part of the interview. Category: Interviews |
Interview with Slitherine on Forthcoming Sci-Fi Titles, 4X Games, Publishing and MoreBy Adam Solo on July 29th, 2013 at 10:36 amI talked with Iain McNeil, Slitherine's development director, about the group's forthcoming science fiction strategy titles. We also talked about 4X games, publishing duties and other interesting things. |
Interview with Triumph Studios on Age of Wonders 3By Keith Turner on June 5th, 2013 at 2:19 pmKeith, our fantasy Hero, asked Triumph Studios some questions about their new turn-based fantasy strategy game, Age of Wonders 3. Category: Interviews |
Interview with Digital Reality on New “Imperium Galactica”By Adam Solo on March 29th, 2013 at 9:25 amWe reached Digital Reality for more details on their new "Imperium Galactica" game, which was recently announced. Here's what Digital Reality CEO, Andras Peller, had to say. |
Interview with Brain and Nerd on Predestination [Kickstarter]By Adam Solo on December 25th, 2012 at 6:21 pmIf you missed this space 4X project, here's a chance to know about it on an interview we did with Brain and Nerd CEO, Brendan Drain. |
Interview with Iceberg Interactive on StarDrive, Steam, DRM, Consoles and moreBy Adam Solo on December 18th, 2012 at 12:04 pmI sit down with Erik Schreuder, Iceberg Interactive's CEO, for a chat about StarDrive, Steam, DRM and more. Category: Interviews |
Interview with Daniel DiCicco on StarDrive, Kickstarter and Indie Game DevelopmentBy Adam Solo on November 23rd, 2012 at 5:04 pmDaniel DiCicco talks about StarDrive, the Kickstarter process and gives some tips to people who are thinking in developing their own game. Category: Interviews |
Interview with IdeaLcenter on M.O.R.E. [Kickstarter]By Adam Solo on October 24th, 2012 at 10:16 amThe turn-based space 4X game project M.O.R.E. (Military, Organization, Research, Economy) is currently on Kickstarter with 4 days to go. Here's an interview with the lead designer Marcin Bednarski. |
Interview with Paradox Dev Studio on Europa Universalis IVBy Adam Solo on October 1st, 2012 at 9:41 amWe asked the readers to help us assemble a bunch of questions that they would like to see answered by the EU4 devs about this new installment. Here's what the devs had to say. |
Interview: Round 2 with Novacore on Legends of PegasusBy Adam Solo on August 8th, 2012 at 11:02 amWe did another round of questions to the Novacore Studios' guys on their space 4X game Legends of Pegasus. |
Interview with Logic Factory on Ascendancy and BeyondBy Kyle Rees on April 27th, 2012 at 8:15 amI had a chance to interview the mysterious and legendary Ascendancy developers, I jumped on the chance. Category: Interviews |
Interview with Camel 101 on Gemini WarsBy Adam Solo on April 20th, 2012 at 12:04 pmRicardo Cesteiro, Co-Owner & Producer at Camel 101 kindly agreed to reveal a bit more on Gemini Wars. |
Interview with Amplitude Studios on Endless SpaceBy Adam Solo on March 26th, 2012 at 6:07 amEndless Space is an exciting new 4X space game that seems to have it all to succeed. Here is an interview we did with Romain de Waubert, Creative Director of Endless Space. |
Interview with Bohemia Interactive on Carrier Command: Gaea MissionBy Adam Solo on February 17th, 2012 at 1:34 pmCarrier Command: Gaea Mission is a new sci-fi action game that also offers some strategic elements on its gameplay. This is an interview we did with Jan Kunt, Carrier Command's Executive Producer. |