Game First Impressions
Endless Space 2 – Early Access First ImpressionsBy Keith Turner on October 6th, 2016 at 8:58 amWhen I think about those who helped pioneer the resurgence of 4X… Read the rest Category: Early Access, Game First Impressions, Game Previews 10 comments |
Stars in Shadow – Early Access Preview and InterviewBy Edward Varfalvy on September 16th, 2016 at 3:45 pmLately, competition has… Read the rest |
Stellaris First ImpressionsBy Edward Varfalvy on May 9th, 2016 at 10:45 amParadox Interactive… Read the rest |
Star Ruler 2: Wake of the Heralds – ImpressionsBy Edward Varfalvy on May 2nd, 2016 at 10:15 amOur impressions on Wake of the Heralds expansion for Star Ruler 2, a pausable real-time space 4X strategy game by Blind Mind Studios. |
Master of Orion – Early Access First ImpressionsBy Edward Varfalvy on March 7th, 2016 at 10:01 amRead the rest |
Galactic Civilization III: Mercenaries – ImpressionsBy Edward Varfalvy on March 1st, 2016 at 2:01 pmStardock has released its first… Read the rest |
Polaris Sector – Beta First ImpressionsBy Keith Turner on February 12th, 2016 at 5:18 pmPolaris Sector is a real-time (pausable) space 4X strategy game currently being developed by SoftWarWare and published by Slitherine for the PC, and is expected to release on March 22nd of 2016. |
Thea: The Awakening – Release Soon and First ImpressionsBy Keith Turner on November 17th, 2015 at 10:39 amThea: The Awakening is an upcoming turn-based fantasy strategy game by MuHa Games that is refreshingly unique in many ways. Here's our first impressions. Category: Game First Impressions |
TLF: The Lost Technologies Expansion – ImpressionsBy Edward Varfalvy on November 13th, 2015 at 1:19 pmArcen Games released The Last Technologies, the second expansion to The Last Federation. The main content are new racial techs and a new game mode called "Tech Race". Here's our impressions. |
Ashes of the Singularity – Early Access First ImpressionsBy Edward Varfalvy on November 10th, 2015 at 2:33 pmAshes of the Singularity is a new sci-fi RTS game by Oxide Games and Stardock that is currently in Early Access. It focuses on macro-scale play and is heavily influenced by Supreme Commander. |
Servo – Early Access First ImpressionsBy Edward Varfalvy on September 4th, 2015 at 11:43 amServo is a sci-fi real-time strategy game currently under development by BonusXP and Stardock Entertainment. It's currently in Early Access in Alpha state. Here's our first impressions. |
Stars in Shadow – Early First Impressions and InterviewBy Edward Varfalvy on May 26th, 2015 at 10:48 amStars in Shadow is an upcoming turn-based space 4X game from the small independent team of Sven Olsen and Jim Francis (Arioch). Here's some first impressions of the beta and a small interview with the devs. |
Offworld Trading Company – Early Access First ImpressionsBy Keith Turner on March 18th, 2015 at 11:00 amOffworld Trading Company is a fast paced, cut-throat, economic RTS which is currently available on Steam Early Access. |
Predestination – Early Access First ImpressionsBy Edward Varfalvy on March 9th, 2015 at 1:13 pmPredestination is a turn-based space 4X game by indie studio Brain and Nerd, currently on Steam Early Access. Here's our first impressions. |
Galactic Inheritors – Early Access First ImpressionsBy Edward Varfalvy on February 19th, 2015 at 2:09 pmGalactic Inheritors is a new turn-based space 4X game by indie studio Crispon Games. The focus is on the macro-scale elements of managing a space empire. Here's our first impressions of the early access. |
Gratuitous Space Battles 2 – Beta First ImpressionsBy Keith Turner on February 13th, 2015 at 4:44 pmPositech Games has recently launched Gratuitous Space Battles 2 beta and it is now available for purchase with immediate access on their site. Here's our first impressions. |
The Mims Beginning – Early Access First ImpressionsBy Adam Solo on January 27th, 2015 at 12:13 pmThe Mims Beginning is an indie science fantasy god game developed by Squatting Penguins, currently in Steam's Early Access program. Here's our first impressions. |