Keen Software House, the developers behind the space shooter Miner Wars 2081, have just announced their second title, Space Engineers. The indie devs from the Czech Republic define their new space game in the following way:
“Space Engineers is a sandbox game (…) where players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. All objects can be assembled, disassembled, damaged and destroyed. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future.”. –Keen Software House
The devs have reached the alpha stage of development and plan to release Space Engineers on Steam Early Access soon. They’ve released some alpha footage (quite cool actually!) of what they have at the moment.
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Looks very cool! Can’t wait to see more.
Interesting concept, lets see how it shape up
Cool physics, but if you play the game by going to each panel of a ship, and holding down a button to repair them one-by-one, as the video seems to imply— that will get old really quick. It doesn’t seem to be like Minecraft or Blockade Runner where you actually get to *decide* what block goes where, which make the one-by-one process interesting.
I’m a huge space geek, so being able to build space mining colonies and trade with other people would be fantastic. Of course, the devil is in the details. We will see how it plays.
Looks pretty incredible! Good to see some new and innovative ideas in the space genre rather than just another shooter. Done properly, the re-playability of this type of game would be enormous.
I’ll be keeping a very close eye on this one.
As a kid I would have loved this game. But now I’m not sure my black and jaded old man’s heart can enjoy Minecraft in space. But I’ll probably try.
All I can think about is how many hours of time were likely just lost when that red ship collided with the blue one.
It looks interesting, but I’ll have to see more to decide whether or not this if for me. The very quick video showed a lot of construction, even at an accelerated pace, and it seemed a bit too repetitive (for me). I imagine being so early on that they will add faster building methods and more exciting things to show off.
Perhaps its possible to queue up tasks and automate a lot of the construction procedure so you can concentrate on the overall picture rather than the minutia. I actually like micromanagement, but even I’d get bored welding in every single plate in a battleship.
Also, if this game is going to be like Minecraft in space as some people are suggesting, I hope they have something to do other than pointlessly build, build, build ad nauseum. I found minecraft totally boring after surviving the first night.
Bummer. All that work to build that ship and something comes up and bites it in half. Nice!
Miner Wars was terrible. Just awful. Like a bad dos game from 20 years ago.
Nothing to see here, move on.
Don’t know anything about Miner Wars but I was going to check it out based on how good this game looks, is it really that bad?
Edit: Just read a few reviews and it looks like you’re not kidding. That really doesn’t bode well for this game. Pity, nice concept.
Looking at games in this era, I think I would just wait for a review first.
Interesting though, I really love constructing my own ship.
Is it just me, or in this year I always hear just about more and more kickstarted announcements but not a single finished (!!) game was released? Alphas and early accesses I don’t like…
It’s like 2013 is the year of announcements and in 2014 we will be swamped with tons of sci-fi strategy game?
The big amount of recent Kickstarter projects probably have something to do about your feeling. But, no, there haven’t been that many sci-fi strategy games released of lately. 2012 was definitely a much more productive year with what releases is concerned.
In 2013 we still have the following sci-fi strategy games to look for (among others): Star Lords, Planetary Annihilation, XCOM: Enemy Within, Pandora: First Contact, Buzz Aldrin’s Space Program Manager and Distant Worlds’ new expansion focused on modding. So, there’s still plenty to look for this year ;)
Thanks, sounds interesting….
Shame on me, I still haven’t played a minute with the Shadows upsdate on DW, I just keep it patched… but it is on my list :D
That’s why it is good to have a long backlog of games to play with… I don’t mind if I read an announcement which says “this new revolutionary space strategy will be released in 2015 Q3… “.
Not to mention, when I finally start to play with a game, most of the bugs ironed out, interesting DLCs are released so it is a polished product.
“Space Engineers strives to follow the laws of physics and doesn’t use technologies that wouldn’t be feasible in the near future.”
And then on the first screenshot there’s an asteroid thicket. OK.
lol, yeah and isn’t it cool how 60 years from now, one guy with an arc welder will be able to build a ship the size of the Empire State Building all by himself? Cant wait for that. :)
And the earth-like gravity all over the place. I can buy the magnetized boots trick on man made surfaces but there should be no such thing on asteroids (video’s cover photo). Ship crush should also make the astronaut detach from the floor. Or maybe he so bad ass :)
Unfortunately this company is known for half-baked games. The grand idea for Miner Wars was shelved and reimplemented in this game. There was talk of MMO for the Miner Wars universe and now we have this instead. I highly recommend caution.
yeah.. i also pre-paid miner wars and i’m totally disappointed… won’t fall for this again… (not kickstarter/earlyacess/alpha, but for me they have a bad reputation… “I highly recommend caution.” <- exactly