Archive for October, 2012
Anno 2070: Deep Ocean Expansion Now AvailableBy Adam Solo on October 9th, 2012 at 12:34 pmUbisoft and BlueByte released Anno 2070: Deep Ocean, an expansion/add-on for their sci-fi real-time strategy and city-building game, Anno 2070. Category: News & Announcements 12 comments |
Legends of Pegasus: Novacore Studios Filed BankruptcyBy Adam Solo on October 8th, 2012 at 10:53 amKalypso Media announced that the game's developer, Novacore Studios, will most probably not provide more patches to Legends of Pegasus because it had to declare bankruptcy. Category: News & Announcements |
Red Shift Development StoppedBy Adam Solo on October 8th, 2012 at 9:15 amSad news. Remember the stellar indie venture Red Shift we announced about 4 months ago? Well, it was abandoned, or at least its development has stopped indefinitely. Category: News & Announcements |
XCOM: Enemy Unknown “Our Last Hope” Launch TrailerBy Adam Solo on October 4th, 2012 at 2:34 pmXCOM: Enemy Unknown is around the corner. Today, 2K and Firaxis have put up an XCOM:EU's launch trailer. Will this new installment be as intense as the original X-COMs? We'll know in a couple of weeks. |
Carrier Command: Gaea Mission PC Demo Now AvailableBy Adam Solo on October 4th, 2012 at 1:04 pmA Carrier Command: Gaea Mission PC demo is now available. The demo is 1.5 GB long and is standalone. Category: News & Announcements |
A Game About Space Mining – Blackspace [Kickstarter]By Adam Solo on October 4th, 2012 at 11:40 amBlackspace plays in real-time and has strategy elements, but it's not your typical RTS game. It's a lot about defending your base, but it's not a tower-defense game either. |
Endless Space: Add-On “Rise of the Automatons” ReleasedBy Adam Solo on October 2nd, 2012 at 11:52 amIceberg Interactive and Amplitude Studios have just released the first of the three free add-ons, or patches, planned for Endless Space till the end of 2012. |
Interview with Paradox Dev Studio on Europa Universalis IVBy Adam Solo on October 1st, 2012 at 9:41 amWe asked the readers to help us assemble a bunch of questions that they would like to see answered by the EU4 devs about this new installment. Here's what the devs had to say. |